RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h137 Scan5 min
‹ All servers157.85.87.12:20175
Offline Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Offline 157.85.87.12:20175 checked 33d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 9 18 26 35 PAX 0 /35

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,643top 70%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 17:06 UTC35d ago 2 – running 1
Tue 22 Sep, 10:36 UTC35d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Shockbyte Rust Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be told from the wipes of A Shockbyte Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 4 hours ago.

Tag meanings

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp35 (Max players): The server holds 35 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from A Shockbyte Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Shockbyte Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,643, in the top 70% of all ranked servers.

What is the population on A Shockbyte Rust Server?

A Shockbyte Rust Server is not responding; status offline, last seen 33 days 3 hours ago.

Operator and location

What location is A Shockbyte Rust Server hosted in?

No region tag on A Shockbyte Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.87.12:20175.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on A Shockbyte Rust Server, and is it online?

Check: connection. A Shockbyte Rust Server is offline at this moment. Last contact was 33 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Settings and map

What rules does A Shockbyte Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Shockbyte Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Shockbyte Rust Server?

From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join A Shockbyte Rust Server?

To join: start Rust, press F1 and type client.connect 157.85.87.12:20175. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp35,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp35
Max players The server holds 35 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.