RocknRibs
Offline 157.85.86.97:28109 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 128/100
- 186/225
- 128/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RocknRibs follow?
To tell the rhythm of RocknRibs, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 69 days 13 hours ago.
Tags
How should you read the tags on RocknRibs?
These are the tags RocknRibs publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RocknRibs?
These Rust Metrics lists carry RocknRibs: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What player count does RocknRibs carry?
RocknRibs is not responding; status offline, last seen 45 days 1 hours ago.
Operator and location
What location is RocknRibs hosted in?
No region comes from RocknRibs. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.86.97:28109.
What Rust version is RocknRibs on?
Reading: RocknRibs, Rust network protocol 2632 and build 162434, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is RocknRibs up, and how often does it stay up?
Reading: offline. RocknRibs last answered 45 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is RocknRibs configured, and what rules are in force?
No gather rate appears in the name: RocknRibs. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RocknRibs?
Procedural map on RocknRibs, made by the game's generator.
Connection
How can you get onto RocknRibs?
To join: start Rust, press F1 and type client.connect 157.85.86.97:28109. Or press Launch Rust here and Steam opens the game and connects you.