Back homë
Online 157.85.86.89:26971 checked 10m ago
Server instruments
last reading Wed 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 145 · below 20 is lag, below 10 is badEntities
48 h range 47,468–50,991 · memory 3,996 MBUptime
2 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:56 UTC12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 132/100
- 182/225
- 132/700
- 22/200
- 49/1000
Quick answers
from the figures on this pageReset cycle
What happens on Back homë when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 44 hours in.
What wipe timing does Back homë follow?
The rhythm of Back homë's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 11 hours ago.
Lists and filters
Which tags does Back homë carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Back homë. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Back homë?
On Rust Metrics, Back homë sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Back homë hold among Rust servers?
Ranking for Back homë: #4,590 on seven-day player hours, top 21% of all ranked servers.
What player count does Back homë carry?
Current headcount on Back homë: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 0 players, at 03:00 UTC over the last 48 hours.
Operator and location
What location is Back homë hosted in?
No region comes from Back homë. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.86.89:26971.
What Rust version is Back homë on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Back homë. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Back homë?
Reading: 187 server fps on average across the last 48 hours. It never dropped below 145. Check: entities. The peak was 50,991, counting buildings, deployables and the rest of the world. Memory peak: 3,996 MB. Expect lag when fps falls and entities climb.
Is Back homë up, and how often does it stay up?
Back homë reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Rules and settings
How is Back homë configured, and what rules are in force?
Check: gather rate. The name Back homë does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Back homë?
Size 3,000 and seed 2093: the game generates the procedural map on Back homë from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Back homë?
Check: join. Open Rust, press F1, then enter client.connect 157.85.86.89:26971. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.