RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers157.85.86.85:26063
Online Full Queue Fresh wipe Wipe due No query

Pirate's Haven | Nassau | PvE | RP

Online 157.85.86.85:26063 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 223 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,013 ×1000

Entities

48 h range 6,042–8,298 · memory 2,665 MB
1239 ET SINCE RESTART 5D 04H

Uptime

5 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,665MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW27d ago 1 – running 0
Mon 28 Sep, 23:31 UTC30d ago 1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pirate's Haven | Nassau | PvE | RP?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Pirate's Haven | Nassau | PvE | RP wipe?

Its rhythm cannot be told from the wipes of Pirate's Haven | Nassau | PvE | RP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 1 hours ago.

Lists and filters

How should you read the tags on Pirate's Haven | Nassau | PvE | RP?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Pirate's Haven | Nassau | PvE | RP. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pirate's Haven | Nassau | PvE | RP appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Pirate's Haven | Nassau | PvE | RP: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Pirate's Haven | Nassau | PvE | RP sit in the rankings?

Player hours over seven days put Pirate's Haven | Nassau | PvE | RP at #15,349, in the top 69% of all ranked servers.

What player count does Pirate's Haven | Nassau | PvE | RP carry?

Current headcount on Pirate's Haven | Nassau | PvE | RP: 0 players, 75 slots available. Seven-day reading: 0 players on average.

Server

What location is Pirate's Haven | Nassau | PvE | RP hosted in?

No region comes from Pirate's Haven | Nassau | PvE | RP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.86.85:26063.

What Rust version is Pirate's Haven | Nassau | PvE | RP on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by Pirate's Haven | Nassau | PvE | RP. Matching protocol is required to join. Let Steam update your game.

How does Pirate's Haven | Nassau | PvE | RP perform?

Over the last 48 hours the average was 237 server fps; the floor was 223. Check: entities. The peak was 8,298, counting buildings, deployables and the rest of the world. Reading: 2,899 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pirate's Haven | Nassau | PvE | RP up, and how often does it stay up?

Reading: online. Pirate's Haven | Nassau | PvE | RP answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 4 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

How is Pirate's Haven | Nassau | PvE | RP configured, and what rules are in force?

No gather rate appears in the name: Pirate's Haven | Nassau | PvE | RP. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Pirate's Haven | Nassau | PvE | RP?

Check: map. Procedural, size 1,500, seed 50000, generated by the game on Pirate's Haven | Nassau | PvE | RP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Pirate's Haven | Nassau | PvE | RP?

To join: start Rust, press F1 and type client.connect 157.85.86.85:26063. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players 75 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.