RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers157.85.86.50:20835
Offline Full Queue Fresh wipe Wipe due No query

full ketchup

Offline 157.85.86.50:20835 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,319top 33%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct23 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:16 UTC6d ago 1 – running 0
Wed 30 Sep, 03:18 UTC28d ago 1 halved by day 1 22 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on full ketchup?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does full ketchup follow?

Its rhythm cannot be told from the wipes of full ketchup on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 21 hours ago.

Lists and filters

How should you read the tags on full ketchup?

These are the tags full ketchup publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show full ketchup?

These Rust Metrics lists carry full ketchup: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does full ketchup hold among Rust servers?

Ranking for full ketchup: #7,319 on seven-day player hours, top 33% of all ranked servers.

How full does full ketchup get?

Reading for full ketchup: offline at this moment; last seen 2 days 21 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Which location does full ketchup run from?

No region tag on full ketchup. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.85.86.50:20835.

What Rust version is full ketchup on?

Rust network protocol 2635 and build 168909 on Linux is the build full ketchup runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is full ketchup, and is it online now?

full ketchup reports offline. The last reading came 2 days 21 hours ago. Uptime for the last 7 full days: 87 of 168 hours, or 52%. Check: first contact. Rust Metrics logged it on 30 September 2026.

Settings and map

What settings and rules apply on full ketchup?

Check: gather rate. The name full ketchup does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on full ketchup?

Size 3,500 and seed 101: the game generates the procedural map on full ketchup from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to full ketchup?

Press F1 in Rust and enter client.connect 157.85.86.50:20835. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.