REVISION
Offline 157.85.86.46:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:35 UTC21d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 120/100
- 147/225
- 31/200
- 147/700
- 51/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on REVISION?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.
When does REVISION wipe?
Its rhythm cannot be told from the wipes of REVISION on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 15 hours ago the current world was made.
Lists and filters
Which tags does REVISION carry, and what do they mean?
These are the tags REVISION publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does REVISION appear in Rust Metrics lists and filters?
These Rust Metrics lists carry REVISION: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does REVISION hold among Rust servers?
Ranking for REVISION: #15,427 on seven-day player hours, top 71% of all ranked servers.
How full does REVISION get?
Reading for REVISION: offline at this moment; last seen 14 days 19 hours ago.
Operator and location
What location is REVISION hosted in?
No region comes from REVISION. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.86.46:28015.
What Rust version is REVISION on?
Reading: REVISION, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on REVISION, and is it online?
Check: connection. REVISION is offline at this moment. Last contact was 14 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does REVISION enforce, and what are its settings?
No gather rate appears in the name: REVISION. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
What map is REVISION on?
Size 4,300 and seed 47267105: the game generates the procedural map on REVISION from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to REVISION?
Check: join. Open Rust, press F1, then enter client.connect 157.85.86.46:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.