Private Server
Online 157.85.86.36:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 103 · below 20 is lag, below 10 is badEntities
48 h range 61,864–64,199 · memory 4,206 MBUptime
6 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:26 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Private Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe.
When does Private Server wipe?
To tell the rhythm of Private Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 15 hours ago.
Lists and filters
How should you read the tags on Private Server?
Tags published by Private Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Private Server appear in Rust Metrics lists and filters?
On Rust Metrics, Private Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Private Server sit in the rankings?
Player hours over seven days put Private Server at #15,373, in the top 69% of all ranked servers.
What is the population on Private Server?
Current headcount on Private Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server details
Where does Private Server sit?
Reading: location. Private Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.86.36:28015.
What Rust version is Private Server on?
Reading: Private Server, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does Private Server perform?
Reading: 120 server fps on average across the last 48 hours. It never dropped below 103. Peak entity count: 64,199. Buildings, deployables and all else included. Memory peak: 5,417 MB. Expect lag when fps falls and entities climb.
Is Private Server up, and how often does it stay up?
Reading: online. Private Server answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Private Server?
No gather rate appears in the name: Private Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Private Server?
Check: map. Procedural, size 3,500, seed 471471404, generated by the game on Private Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Private Server?
To join: start Rust, press F1 and type client.connect 157.85.86.36:28015. Or press Launch Rust here and Steam opens the game and connects you.