RUST METRICSFlight deck · live data
Data live Servers11,768 Players60,085 Populated3,517 Fresh wipes 3 h135 Scan5 min
‹ All servers157.85.86.248:25757
Online Full Queue Fresh wipe Wipe due No query

Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly

Online NA 157.85.86.248:25757 checked 9m ago

3x weekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 124 SERVER FPS

Server fps

48 h low 99 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,583 ×1000

Entities

48 h range 65,996–70,100 · memory 2,465 MB
1239 ET SINCE RESTART 03:53

Uptime

3 h 53 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,862top 31% · #1068 in NA
Last wipe6d agoweekly schedule
Next wipe8hThu 29 Oct, 07:06 UTC
Memory2,465MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 07:06 UTC, in 8h. Its weekly schedule tag · low confidence

usual gap6.3 daysbetween real wipes
on rhythm57%of its recent wipes
wipe-day peak1players, last three wipes
crowd held20%else halves by day 2

Coming wipes

  1. WPT 1Thu 29 Oct, 07:06 UTC8h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
  3. WPT 3Thu 12 Nov, 07:06 UTC14d 8h
  4. WPT 4Thu 19 Nov, 07:06 UTC21d 8h
  5. WPT 5Thu 26 Nov, 07:06 UTC28d 8h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 20hFW
  7. WPT 7Thu 10 Dec, 07:06 UTC42d 8h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:06 UTC6d ago 0 – running 0
Thu 15 Oct, 07:06 UTC13d ago 1 held half 7 days 0
Thu 8 Oct, 23:18 UTC19d ago 2 halved by day 1 6.3 days 0
Sun 4 Oct, 10:20 UTC24d ago 1 halved by day 3 4.5 days 0
Thu 1 Oct, 07:06 UTC27d ago 1 halved by day 1 3.1 days 0
Thu 24 Sep, 07:06 UTC34d ago 2 halved by day 5 7 days 0
Thu 17 Sep, 07:08 UTC41d ago 2 held half 7 days 0
Sun 13 Sep, 08:37 UTC45d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly follow?

Its tag guides the prediction: too few of Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly's wipes are on record to confirm its schedule. On Thursday 29 October at 07:06 UTC its next wipe is due. The world it runs now was made 6 days 15 hours ago. Its tags carry a weekly wipe schedule.

Tags

Which tags does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly carry, and what do they mean?

Tags published by Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

These Rust Metrics lists carry Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Population

What position does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly hold among Rust servers?

Ranked by seven-day player hours, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly sits at #6,862 and #1,068 in North America, inside the top 31%.

What is the population on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

0 of 40 slots are filled on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 03:00 UTC over the last 48 hours.

Operator and location

What location is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly hosted in?

Its NA tag places Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.86.248:25757.

What Rust version is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly. To get in, your game needs the same protocol; Steam applies the update.

How does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly perform?

Check: fps. Average 127 server fps over the last 48 hours, low of 99. Within range. Check: entities. The peak was 70,100, counting buildings, deployables and the rest of the world. Reading: 4,371 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly, and is it online?

Reading: online. Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 123 of 168 hours, or 73%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

The name carries the rate: 3x gather on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

From seed 1072017617, the game generates the procedural map on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

To join: start Rust, press F1 and type client.connect 157.85.86.248:25757. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.