RUST METRICSFlight deck · live data
Data live Servers11,892 Players103,409 Populated3,969 Fresh wipes 3 h496 Scan5 min
‹ All servers157.85.86.247:21290
Online Full Queue Fresh wipe Wipe due No query

Bungle Rust

Online 157.85.86.247:21290 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 173 SERVER FPS

Server fps

48 h low 125 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 52,370 ×1000

Entities

48 h range 50,462–53,212 · memory 2,539 MB
1239 ET SINCE RESTART 03:58

Uptime

3 h 58 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,737top 35%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,539MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:12 UTC27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Bungle Rust when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does Bungle Rust wipe, and when?

The rhythm of Bungle Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 19 hours ago.

Lists and filters

How should you read the tags on Bungle Rust?

Tags published by Bungle Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Bungle Rust?

These Rust Metrics lists carry Bungle Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Bungle Rust hold among Rust servers?

Player hours over seven days put Bungle Rust at #7,737, in the top 35% of all ranked servers.

What player count does Bungle Rust carry?

0 of 20 slots are filled on Bungle Rust right now. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Where does Bungle Rust sit?

Reading: location. Bungle Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.86.247:21290.

What Rust version is Bungle Rust on?

Reading: Bungle Rust, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Bungle Rust within range?

Reading: 169 server fps on average across the last 48 hours. It never dropped below 125. Check: entities. The peak was 53,212, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,674 MB. Expect lag when fps falls and entities climb.

Is Bungle Rust up, and how often does it stay up?

Reading: online. Bungle Rust answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Bungle Rust?

Check: gather rate. The name Bungle Rust does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Bungle Rust?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Bungle Rust. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Bungle Rust?

Press F1 in Rust and enter client.connect 157.85.86.247:21290. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.