RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h67 Scan5 min
‹ All servers157.85.86.244:28015
Online Full Queue Fresh wipe Wipe due No query

312c

Online 157.85.86.244:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 69 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 145,405 ×1000

Entities

48 h range 78,031–145,507 · memory 5,169 MB
1239 ET SINCE RESTART 1D 04H

Uptime

1 days 4 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,084top 41%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory5,169MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:52 UTC3d ago 1 – running 0
Fri 2 Oct, 06:29 UTC25d ago 0 – 22.6 days 0
Fri 18 Sep, 16:48 UTC39d ago 1 halved by day 1 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on 312c when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does 312c follow?

There is no next wipe to predict: 312c wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 8 hours ago the current world was made.

Tag meanings

How should you read the tags on 312c?

Tags published by 312c, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 312c?

These Rust Metrics lists carry 312c: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does 312c sit in the rankings?

Player hours over seven days put 312c at #9,084, in the top 41% of all ranked servers.

How full does 312c get?

Current headcount on 312c: 0 players, 1 slots available. Check: players over seven days. Average 0, peak 1.

Server details

What location is 312c hosted in?

No region tag on 312c. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.86.244:28015.

What Rust version is 312c on?

Rust network protocol 2635 and build 168909 on Linux is the build 312c runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for 312c?

Over the last 48 hours the average was 76 server fps; the floor was 30. Peak entity count: 145,507. Buildings, deployables and all else included. Check: memory. Peak use was 5,341 MB. Expect lag when fps falls and entities climb.

Is 312c up, and how often does it stay up?

312c reports online. Status: normal. By its reported uptime, the last restart was roughly 28 hours ago. Reading: 45% uptime over the last 7 full days. It was up 76 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.

Settings and map

What settings and rules apply on 312c?

Reading the name gives no gather rate for 312c. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is 312c on?

From seed 764331037, the game generates the procedural map on 312c. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to 312c?

Check: join. Open Rust, press F1, then enter client.connect 157.85.86.244:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.