Private Room
Offline 157.85.86.213:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 15:38 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 122/100
- 189/225
- 121/700
- 11/200
- 49/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Private Room?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Private Room wipe?
To tell the rhythm of Private Room, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 44 days 18 hours ago the current world was made.
Lists and filters
How should you read the tags on Private Room?
These are the tags Private Room publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Private Room?
These Rust Metrics lists carry Private Room: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Private Room hold among Rust servers?
Player hours over seven days put Private Room at #15,956, in the top 71% of all ranked servers.
What player count does Private Room carry?
Private Room is not responding; status offline, last seen 21 days 5 hours ago.
Operator and location
Which location does Private Room run from?
No region comes from Private Room. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.86.213:28015.
What Rust version is Private Room on?
Rust network protocol 2633 and build 163794 on Linux is the build Private Room runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Private Room, and is it online?
Private Room reports offline. The last reading came 21 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Private Room enforce, and what are its settings?
Reading the name gives no gather rate for Private Room. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Private Room?
From seed 2035762465, the game generates the procedural map on Private Room. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Private Room?
Press F1 in Rust and enter client.connect 157.85.86.213:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.