RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers157.85.86.158:21864
Offline Full Queue Fresh wipe Wipe due No query

marecki7s PVE

Offline 157.85.86.158:21864 checked 33d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,224top 71%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does marecki7s PVE wipe?

Its rhythm cannot be told from the wipes of marecki7s PVE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 48 days 5 hours ago.

Tags

How should you read the tags on marecki7s PVE?

These are the tags marecki7s PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does marecki7s PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry marecki7s PVE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does marecki7s PVE hold among Rust servers?

Ranking for marecki7s PVE: #16,224 on seven-day player hours, top 71% of all ranked servers.

How full does marecki7s PVE get?

marecki7s PVE is not responding; status offline, last seen 33 days 18 hours ago.

Server

Where does marecki7s PVE sit?

No region comes from marecki7s PVE. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.86.158:21864.

What Rust version is marecki7s PVE on?

Reading: marecki7s PVE, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on marecki7s PVE, and is it online?

Reading: offline. marecki7s PVE last answered 33 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does marecki7s PVE enforce, and what are its settings?

No gather rate appears in the name: marecki7s PVE. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is marecki7s PVE on?

Size 3,600 and seed 715048: the game generates the procedural map on marecki7s PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to marecki7s PVE?

Check: join. Open Rust, press F1, then enter client.connect 157.85.86.158:21864. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/Hy2KkZwvHe.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.