I hate shockbyte
Offline 157.85.86.131:21832 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 07:25 UTC40d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:59 UTC42d ago | 1 | – | 1.6 days | 0 |
| Wed 16 Sep, 06:19 UTC43d ago | 0 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 133/100
- 76/225
- 24/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What happens on I hate shockbyte when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does I hate shockbyte wipe?
There is no next wipe to predict: I hate shockbyte wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 22 hours ago.
Tag meanings
How should you read the tags on I hate shockbyte?
These are the tags I hate shockbyte publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does I hate shockbyte appear in Rust Metrics lists and filters?
These Rust Metrics lists carry I hate shockbyte: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does I hate shockbyte sit in the rankings?
Ranking for I hate shockbyte: #16,957 on seven-day player hours, top 71% of all ranked servers.
What is the population on I hate shockbyte?
Status for I hate shockbyte: offline. Last seen 31 days 10 hours ago.
Operator and location
What location is I hate shockbyte hosted in?
No region tag on I hate shockbyte. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.86.131:21832.
What Rust version is I hate shockbyte on?
Rust network protocol 2633 and build 164530 on Linux is the build I hate shockbyte runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on I hate shockbyte, and is it online?
I hate shockbyte reports offline. The last reading came 31 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is I hate shockbyte configured, and what rules are in force?
No gather rate appears in the name: I hate shockbyte. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on I hate shockbyte?
Size 5,500 and seed 1337: the game generates the procedural map on I hate shockbyte from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to I hate shockbyte?
To join: start Rust, press F1 and type client.connect 157.85.86.131:21832. Or press Launch Rust here and Steam opens the game and connects you.