Boysclub
Online 157.85.86.128:25082 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 12 · below 20 is lag, below 10 is badEntities
48 h range 92,914–116,646 · memory 3,274 MBUptime
0 h 21 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:04 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 124/100
- 100/225
- 35/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
What happens on Boysclub when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Boysclub wipe, and when?
Its rhythm cannot be told from the wipes of Boysclub on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 3 hours ago.
Tags
Which tags does Boysclub carry, and what do they mean?
These are the tags Boysclub publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Boysclub?
Rust Metrics lists featuring Boysclub: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Boysclub sit in the rankings?
Player hours over seven days put Boysclub at #15,339, in the top 69% of all ranked servers.
What player count does Boysclub carry?
Current headcount on Boysclub: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Server details
What location is Boysclub hosted in?
No region comes from Boysclub. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.86.128:25082.
What Rust version is Boysclub on?
Reading: Boysclub, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does Boysclub perform?
Over the last 48 hours the average was 87 server fps; the floor was 12. Peak entity count: 116,646. Buildings, deployables and all else included. Memory peak: 4,153 MB. Expect lag when fps falls and entities climb.
What is the uptime on Boysclub, and is it online?
Boysclub reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 21 minutes ago. Reading: 21% uptime over the last 7 full days. It was up 36 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Boysclub?
No gather rate appears in the name: Boysclub. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Boysclub on?
Check: map. Procedural, size 4,500, seed 49999, generated by the game on Boysclub. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Boysclub?
Press F1 in Rust and enter client.connect 157.85.86.128:25082. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.