RUST METRICSFlight deck · live data
Data live Servers11,808 Players73,203 Populated3,760 Fresh wipes 3 h138 Scan5 min
‹ All servers157.85.85.89:28525
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 157.85.85.89:28525 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 115 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,680 ×1000

Entities

48 h range 96,680–105,248 · memory 3,419 MB
1239 ET SINCE RESTART 00:11

Uptime

0 h 11 min since its last restart, at the last reading
7-day average0peak –
Rank#15,404top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory3,419MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:06 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

An average of 1 players came at the busiest on its recent wipes. 13 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does A Shockbyte Rust Server follow?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 21 hours ago.

Tag meanings

How should you read the tags on A Shockbyte Rust Server?

Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Shockbyte Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,404, in the top 69% of all ranked servers.

What is the population on A Shockbyte Rust Server?

0 of 40 slots are filled on A Shockbyte Rust Server right now. Seven-day reading: 0 players on average.

Server

Which location does A Shockbyte Rust Server run from?

Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.85.85.89:28525.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on A Shockbyte Rust Server within range?

Reading: 96 server fps on average across the last 48 hours. It never dropped below 53. Reading: 105,248 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,466 MB. Expect lag when fps falls and entities climb.

How reliable is A Shockbyte Rust Server, and is it online now?

Check: connection. A Shockbyte Rust Server is online at this moment. Reading: uptime. About 11 minutes ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name: A Shockbyte Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

From seed 31145, the game generates the procedural map on A Shockbyte Rust Server. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto A Shockbyte Rust Server?

To join: start Rust, press F1 and type client.connect 157.85.85.89:28525. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.