A Shockbyte x Discord Production Rust Server
Offline 157.85.85.72:23885 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:42 UTC28d ago | 17 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageReset cycle
What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?
The busiest point of its recent wipes drew 17 players on average. Peak crowd on the latest wipe: 6 hours in.
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 11 hours ago the current world was made.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
Rust Metrics lists featuring A Shockbyte x Discord Production Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,366, in the top 71% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
Reading for A Shockbyte x Discord Production Rust Server: offline at this moment; last seen 15 days 8 hours ago.
Server
Where does A Shockbyte x Discord Production Rust Server sit?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.85.72:23885.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is the build A Shockbyte x Discord Production Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 15 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is A Shockbyte x Discord Production Rust Server on?
Check: map. Procedural, size 4,000, seed 50000, generated by the game on A Shockbyte x Discord Production Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.85.72:23885. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.