RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers157.85.85.65:27246
Online Full Queue Fresh wipe Wipe due No query

Testovaya

Online 157.85.85.65:27246 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 234 SERVER FPS

Server fps

48 h low 148 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 22,516 ×1000

Entities

48 h range 20,238–22,927 · memory 2,997 MB
1239 ET SINCE RESTART 1D 07H

Uptime

1 days 7 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,999top 67%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory2,997MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:02 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Testovaya when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Testovaya follow?

Its rhythm cannot be told from the wipes of Testovaya on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 6 hours ago the current world was made.

Lists and filters

How should you read the tags on Testovaya?

Tags published by Testovaya, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Testovaya appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Testovaya: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Testovaya hold among Rust servers?

Ranking for Testovaya: #14,999 on seven-day player hours, top 67% of all ranked servers.

What is the population on Testovaya?

0 of 40 slots are filled on Testovaya right now. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Testovaya run from?

No region comes from Testovaya. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.85.65:27246.

What Rust version is Testovaya on?

Rust network protocol 2635 and build 167781 on Linux is the build Testovaya runs. Matching protocol is required to join. Let Steam update your game.

How does Testovaya perform?

Reading: 229 server fps on average across the last 48 hours. It never dropped below 148. Reading: 22,927 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,780 MB. Expect lag when fps falls and entities climb.

How reliable is Testovaya, and is it online now?

Reading: online. Testovaya answers right now. Reading: uptime. About 31 hours ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

What rules does Testovaya enforce, and what are its settings?

Check: gather rate. The name Testovaya does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Testovaya?

Check: map. Procedural, size 2,300, seed 313917730, generated by the game on Testovaya. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Testovaya?

To join: start Rust, press F1 and type client.connect 157.85.85.65:27246. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.