Testovaya
Online 157.85.85.65:27246 checked 9m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 148 · below 20 is lag, below 10 is badEntities
48 h range 20,238–22,927 · memory 2,997 MBUptime
1 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:02 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/500
- 120/100
- 187/225
- 81/700
- 349/350
- 252/700
Quick answers
from the figures on this pageReset cycle
What happens on Testovaya when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Testovaya follow?
Its rhythm cannot be told from the wipes of Testovaya on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 6 hours ago the current world was made.
Lists and filters
How should you read the tags on Testovaya?
Tags published by Testovaya, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Testovaya appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Testovaya: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Testovaya hold among Rust servers?
Ranking for Testovaya: #14,999 on seven-day player hours, top 67% of all ranked servers.
What is the population on Testovaya?
0 of 40 slots are filled on Testovaya right now. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Testovaya run from?
No region comes from Testovaya. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.85.65:27246.
What Rust version is Testovaya on?
Rust network protocol 2635 and build 167781 on Linux is the build Testovaya runs. Matching protocol is required to join. Let Steam update your game.
How does Testovaya perform?
Reading: 229 server fps on average across the last 48 hours. It never dropped below 148. Reading: 22,927 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,780 MB. Expect lag when fps falls and entities climb.
How reliable is Testovaya, and is it online now?
Reading: online. Testovaya answers right now. Reading: uptime. About 31 hours ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
What rules does Testovaya enforce, and what are its settings?
Check: gather rate. The name Testovaya does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Testovaya?
Check: map. Procedural, size 2,300, seed 313917730, generated by the game on Testovaya. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Testovaya?
To join: start Rust, press F1 and type client.connect 157.85.85.65:27246. Or press Launch Rust here and Steam opens the game and connects you.