RUST METRICSFlight deck · live data
Data live Servers11,595 Players34,643 Populated2,837 Fresh wipes 3 h63 Scan5 min
‹ All servers157.85.85.60:20194
Offline Full Queue Fresh wipe Wipe due No query

[EU1] -=European Army’s=- BetterLoot | Trios

Offline 157.85.85.60:20194 checked 23h ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

last reading Tue 05:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 114 SERVER FPS

Server fps

48 h low 89 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,861 ×1000

Entities

48 h range 73,443–76,287 · memory 3,037 MB
1239 ET SINCE RESTART 14:44

Uptime

14 h 44 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,959top 58%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Memory3,037MBat the last reading
REC 1

Players

AveragePeak
0123405:0010:0015:0019:0000:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0010:0015:0019:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 58% of all ranked servers, and #567 of the quad servers (top 69%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC32d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EU1] -=European Army’s=- BetterLoot | Trios?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 37 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does [EU1] -=European Army’s=- BetterLoot | Trios follow?

No next wipe can be predicted for [EU1] -=European Army’s=- BetterLoot | Trios, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 16 hours ago.

Tag meanings

How should you read the tags on [EU1] -=European Army’s=- BetterLoot | Trios?

These are the tags [EU1] -=European Army’s=- BetterLoot | Trios publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU1] -=European Army’s=- BetterLoot | Trios appear in Rust Metrics lists and filters?

On Rust Metrics, [EU1] -=European Army’s=- BetterLoot | Trios sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

Where does [EU1] -=European Army’s=- BetterLoot | Trios sit in the rankings?

Ranking for [EU1] -=European Army’s=- BetterLoot | Trios: #12,959 on seven-day player hours, top 58% of all ranked servers. Check: group rank. #567 among quad servers.

What player count does [EU1] -=European Army’s=- BetterLoot | Trios carry?

[EU1] -=European Army’s=- BetterLoot | Trios is not responding; status offline, last seen 23 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is [EU1] -=European Army’s=- BetterLoot | Trios hosted in?

The name of [EU1] -=European Army’s=- BetterLoot | Trios points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.85.60:20194.

What Rust version is [EU1] -=European Army’s=- BetterLoot | Trios on?

Rust network protocol 2635 and build 167781 on Linux is the build [EU1] -=European Army’s=- BetterLoot | Trios runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [EU1] -=European Army’s=- BetterLoot | Trios within range?

Check: fps. Average 122 server fps over the last 48 hours, low of 89. Within range. Check: entities. The peak was 76,287, counting buildings, deployables and the rest of the world. Reading: 3,799 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [EU1] -=European Army’s=- BetterLoot | Trios up, and how often does it stay up?

Reading: offline. [EU1] -=European Army’s=- BetterLoot | Trios last answered 23 hours ago. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 150 of 168 hours, or 89%. Check: first contact. Rust Metrics logged it on 25 September 2026.

Settings and map

What settings and rules apply on [EU1] -=European Army’s=- BetterLoot | Trios?

Check: gather rate. The name [EU1] -=European Army’s=- BetterLoot | Trios does not state one. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is [EU1] -=European Army’s=- BetterLoot | Trios on?

Size 3,500 and seed 420420420: the game generates the procedural map on [EU1] -=European Army’s=- BetterLoot | Trios from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to [EU1] -=European Army’s=- BetterLoot | Trios?

To join: start Rust, press F1 and type client.connect 157.85.85.60:20194. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp40
Max players The server holds 40 slots.
ts4
Group limit Team cap: 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.