RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers157.85.85.173:21902
Online Full Queue Fresh wipe Wipe due No query

Nibylandia

Online 157.85.85.173:21902 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 102 SERVER FPS

Server fps

48 h low 69 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,707 ×1000

Entities

48 h range 99,985–104,578 · memory 4,309 MB
1239 ET SINCE RESTART 16:25

Uptime

16 h 25 min since its last restart, at the last reading
7-day average1peak 9
Rank#3,320top 15%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory4,309MB48 h peak 3 players
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:38 UTC4d ago 9 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Nibylandia when wipe day comes?

An average of 9 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.

How often does Nibylandia wipe, and when?

Its rhythm cannot be told from the wipes of Nibylandia on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 11 hours ago the current world was made.

Tags

How should you read the tags on Nibylandia?

These are the tags Nibylandia publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Nibylandia appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Nibylandia: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Nibylandia hold among Rust servers?

Player hours over seven days put Nibylandia at #3,320, in the top 15% of all ranked servers.

What is the population on Nibylandia?

0 of 20 slots are filled on Nibylandia right now. Check: players over seven days. Average 1, peak 9. Check: 48-hour peak. 19:00 UTC, 3 players on average.

Server

Where does Nibylandia sit?

Reading: location. Nibylandia gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.85.173:21902.

What Rust version is Nibylandia on?

Reading: Nibylandia, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Nibylandia within range?

Over the last 48 hours the average was 89 server fps; the floor was 69. Peak entity count: 104,578. Buildings, deployables and all else included. Memory peak: 6,055 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Nibylandia, and is it online now?

Reading: online. Nibylandia answers right now. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Settings and map

How is Nibylandia configured, and what rules are in force?

Reading the name gives no gather rate for Nibylandia. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Nibylandia?

From seed 169373835, the game generates the procedural map on Nibylandia. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Nibylandia?

Check: join. Open Rust, press F1, then enter client.connect 157.85.85.173:21902. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.