Nibylandia
Online 157.85.85.173:21902 checked 13m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 69 · below 20 is lag, below 10 is badEntities
48 h range 99,985–104,578 · memory 4,309 MBUptime
16 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:38 UTC4d ago | 9 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 126/100
- 38/225
- 10/700
- 2/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Nibylandia when wipe day comes?
An average of 9 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in.
How often does Nibylandia wipe, and when?
Its rhythm cannot be told from the wipes of Nibylandia on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 11 hours ago the current world was made.
Tags
How should you read the tags on Nibylandia?
These are the tags Nibylandia publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Nibylandia appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Nibylandia: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Nibylandia hold among Rust servers?
Player hours over seven days put Nibylandia at #3,320, in the top 15% of all ranked servers.
What is the population on Nibylandia?
0 of 20 slots are filled on Nibylandia right now. Check: players over seven days. Average 1, peak 9. Check: 48-hour peak. 19:00 UTC, 3 players on average.
Server
Where does Nibylandia sit?
Reading: location. Nibylandia gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 157.85.85.173:21902.
What Rust version is Nibylandia on?
Reading: Nibylandia, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Nibylandia within range?
Over the last 48 hours the average was 89 server fps; the floor was 69. Peak entity count: 104,578. Buildings, deployables and all else included. Memory peak: 6,055 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Nibylandia, and is it online now?
Reading: online. Nibylandia answers right now. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
How is Nibylandia configured, and what rules are in force?
Reading the name gives no gather rate for Nibylandia. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Nibylandia?
From seed 169373835, the game generates the procedural map on Nibylandia. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Nibylandia?
Check: join. Open Rust, press F1, then enter client.connect 157.85.85.173:21902. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.