RUST METRICSFlight deck · live data
Data live Servers11,869 Players90,153 Populated3,832 Fresh wipes 3 h374 Scan5 min
‹ All servers157.85.85.130:26023
Offline Full Queue Fresh wipe Wipe due No query

Da Hood

Offline 157.85.85.130:26023 checked 1d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 86 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,961 ×1000

Entities

48 h range 117,444–119,955 · memory 4,108 MB
1239 ET SINCE RESTART 1D 13H

Uptime

1 days 13 hours since its last restart, at the last reading
7-day average0peak 3
Rank#7,039top 32%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory4,108MBat the last reading
REC 1

Players

AveragePeak
0123416:0018:0021:0023:0002:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510016:0018:0021:0023:0002:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #396 of the quad servers (top 48%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC26d ago 4 – running 0
Sun 27 Sep, 16:55 UTC31d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Da Hood?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 25 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does Da Hood wipe, and when?

Its rhythm cannot be told from the wipes of Da Hood on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 20 hours ago.

Tag meanings

Which tags does Da Hood carry, and what do they mean?

These are the tags Da Hood publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Da Hood?

Rust Metrics lists featuring Da Hood: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player count

Where does Da Hood sit in the rankings?

Ranking for Da Hood: #7,039 on seven-day player hours, top 32% of all ranked servers. Check: group rank. #396 among quad servers.

How full does Da Hood get?

Reading for Da Hood: offline at this moment; last seen 34 hours ago. Check: players over seven days. Average 0, peak 3.

Server details

What location is Da Hood hosted in?

No region tag on Da Hood. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.85.130:26023.

What Rust version is Da Hood on?

Rust network protocol 2635 and build 168909 on Linux is the build Da Hood runs. Matching protocol is required to join. Let Steam update your game.

How does Da Hood perform?

Check: fps. Average 74 server fps over the last 48 hours, low of 29. Within range. Reading: 119,955 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,359 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Da Hood, and is it online now?

Reading: offline. Da Hood last answered 34 hours ago. Check: restart. The uptime it reports puts the last restart about 37 hours ago. Uptime for the last 7 full days: 149 of 168 hours, or 89%. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

How is Da Hood configured, and what rules are in force?

Check: gather rate. The name Da Hood does not state one. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Da Hood on?

Size 4,500 and seed 1768763: the game generates the procedural map on Da Hood from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Da Hood?

Check: join. Open Rust, press F1, then enter client.connect 157.85.85.130:26023. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp20
Max players The server holds 20 slots.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.