RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers157.85.85.122:21800
Offline Full Queue Fresh wipe Wipe due No query

RustApexUA

Offline 157.85.85.122:21800 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 05:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 135 SERVER FPS

Server fps

48 h low 135 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,860 ×1000

Entities

48 h range 86,283–99,860 · memory 3,483 MB
1239 ET SINCE RESTART 01:04

Uptime

1 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,358top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory3,483MBat the last reading
REC 1

Players

AveragePeak
0123404:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:01 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustApexUA when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustApexUA wipe, and when?

To tell the rhythm of RustApexUA, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 2 hours ago the current world was made.

Lists and filters

How should you read the tags on RustApexUA?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from RustApexUA. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustApexUA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustApexUA: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does RustApexUA hold among Rust servers?

Ranking for RustApexUA: #15,358 on seven-day player hours, top 69% of all ranked servers.

How full does RustApexUA get?

RustApexUA is not responding; status offline, last seen 46 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does RustApexUA sit?

No region comes from RustApexUA. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.85.122:21800.

What Rust version is RustApexUA on?

Rust network protocol 2635 and build 168909 on Linux is the build RustApexUA runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustApexUA?

Check: fps. Average 155 server fps over the last 48 hours, low of 135. Within range. Check: entities. The peak was 99,860, counting buildings, deployables and the rest of the world. Memory peak: 3,705 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustApexUA, and is it online now?

Check: connection. RustApexUA is offline at this moment. Last contact was 46 hours ago. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

How is RustApexUA configured, and what rules are in force?

Reading the name gives no gather rate for RustApexUA. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on RustApexUA?

From seed 1929959448, the game generates the procedural map on RustApexUA. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to RustApexUA?

To join: start Rust, press F1 and type client.connect 157.85.85.122:21800. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players The server holds 125 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.