A Shockbyte x Discord Production Rust Server
Online 157.85.85.118:20041 checked 7m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 192 · below 20 is lag, below 10 is badEntities
48 h range 21,797–24,234 · memory 2,752 MBUptime
3 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:56 UTC25d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 132/100
- 65/225
- 24/700
- 73/700
- 281/310
Quick answers
from the figures on this pageWipe timing
What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 9 hours ago.
Tags
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,276, in the top 69% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
0 of 20 slots are filled on A Shockbyte x Discord Production Rust Server right now. A seven-day average of 0 players is the reading.
Server
Which location does A Shockbyte x Discord Production Rust Server run from?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.85.118:20041.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Shockbyte x Discord Production Rust Server?
Reading: 224 server fps on average across the last 48 hours. It never dropped below 192. Check: entities. The peak was 24,234, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,988 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server reports online. Status: normal. Reading: uptime. About 3 days 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
How is A Shockbyte x Discord Production Rust Server configured, and what rules are in force?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte x Discord Production Rust Server?
Check: map. Procedural, size 2,270, seed 1586544950, generated by the game on A Shockbyte x Discord Production Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 157.85.85.118:20041. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
