Rustline
Offline 157.180.126.142:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 135/100
- 184/225
- 71/700
- 13/200
- 21/1000
Quick answers
from the figures on this pageWipe schedule
When does Rustline wipe?
The rhythm of Rustline's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 47 days 13 hours ago the current world was made.
Tag meanings
Which tags does Rustline carry, and what do they mean?
Tags published by Rustline, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rustline?
These Rust Metrics lists carry Rustline: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Rustline hold among Rust servers?
Player hours over seven days put Rustline at #15,447, in the top 67% of all ranked servers.
How full does Rustline get?
Reading for Rustline: offline at this moment; last seen 37 days 20 hours ago.
Server
Which location does Rustline run from?
No region comes from Rustline. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.180.126.142:28015.
What Rust version is Rustline on?
Reading: Rustline, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rustline, and is it online?
Rustline reports offline. The last reading came 37 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Rustline enforce, and what are its settings?
No gather rate appears in the name: Rustline. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Rustline on?
Procedural map on Rustline, made by the game's generator.
Connection
What do you do to join Rustline?
Check: join. Open Rust, press F1, then enter client.connect 157.180.126.142:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.