RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers156.38.153.242:10190
Online Full Queue Fresh wipe Wipe due No query

RLSA Monthly Vanilla

Online 156.38.153.242:10190 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,315 ×1000

Entities

48 h range 71,544–74,466 · memory 2,529 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,664top 16%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory2,529MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5208:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RLSA Monthly Vanilla wipe, and when?

Its rhythm cannot be told from the wipes of RLSA Monthly Vanilla on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 14 hours ago the current world was made.

Tag meanings

Which tags does RLSA Monthly Vanilla carry, and what do they mean?

Tags published by RLSA Monthly Vanilla, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RLSA Monthly Vanilla?

On Rust Metrics, RLSA Monthly Vanilla sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does RLSA Monthly Vanilla sit in the rankings?

Player hours over seven days put RLSA Monthly Vanilla at #3,664, in the top 16% of all ranked servers.

How full does RLSA Monthly Vanilla get?

0 of 100 slots are filled on RLSA Monthly Vanilla right now. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 2 players, at 17:00 UTC over the last 48 hours.

Operator and location

Which location does RLSA Monthly Vanilla run from?

Reading: location. RLSA Monthly Vanilla gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 156.38.153.242:10190.

What Rust version is RLSA Monthly Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is the build RLSA Monthly Vanilla runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RLSA Monthly Vanilla within range?

Over the last 48 hours the average was 75 server fps; the floor was 42. Check: entities. The peak was 74,466, counting buildings, deployables and the rest of the world. Memory peak: 2,610 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RLSA Monthly Vanilla, and is it online?

Check: connection. RLSA Monthly Vanilla is online at this moment. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Map and rules

What rules does RLSA Monthly Vanilla enforce, and what are its settings?

Reading the name gives no gather rate for RLSA Monthly Vanilla. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RLSA Monthly Vanilla on?

Size 3,500 and seed 12345: the game generates the procedural map on RLSA Monthly Vanilla from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join RLSA Monthly Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 156.38.153.242:10190. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/C6cNVbKUTX is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.