Fun in the Sun (PVE)
Offline NA 156.236.84.50:28075 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/200
- 23/200
- 4/100
- 4/50
- 1/150
- 4/100
Quick answers
from the figures on this pageWipe timing
How often does Fun in the Sun (PVE) wipe, and when?
The estimate for Fun in the Sun (PVE)'s next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 19 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does Fun in the Sun (PVE) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts20 (Group limit): You may team up with at most 20; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; NA (North America): Its browser listing: North America from Fun in the Sun (PVE). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Fun in the Sun (PVE) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Fun in the Sun (PVE): Rust community servers: live readings, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Fun in the Sun (PVE) hold among Rust servers?
Player hours over the last seven days put Fun in the Sun (PVE) at #16,408, #1,629 in North America, in the top 69% of all ranked servers.
What player count does Fun in the Sun (PVE) carry?
Fun in the Sun (PVE) is not responding; status offline, last seen 26 days 22 hours ago.
Operator and location
Which location does Fun in the Sun (PVE) run from?
Its NA tag places Fun in the Sun (PVE) in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 156.236.84.50:28075.
What Rust version is Fun in the Sun (PVE) on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Fun in the Sun (PVE). To get in, your game needs the same protocol; Steam applies the update.
How reliable is Fun in the Sun (PVE), and is it online now?
Reading: offline. Fun in the Sun (PVE) last answered 26 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Fun in the Sun (PVE) enforce, and what are its settings?
Check: gather rate. The name Fun in the Sun (PVE) does not state one. Check: group limit. Up to 20 players. The mode is pve. Note the following: fighting between players is off. Listing: Community server. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Fun in the Sun (PVE) on?
From seed 1214513, the game generates the procedural map on Fun in the Sun (PVE). Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Fun in the Sun (PVE)?
To join: start Rust, press F1 and type client.connect 156.236.84.50:28075. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/rkFSsyuEGd is where its website sits.