We Do Not Eat Our Allies
Offline NA 156.236.84.145:28040 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/175
- 7/90
- 3/1000
- 0/15
- 1/50
- 0/50
Quick answers
from the figures on this pageWipe schedule
What wipe timing does We Do Not Eat Our Allies follow?
From the force wipe, the next wipe of We Do Not Eat Our Allies is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 55 days 11 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on We Do Not Eat Our Allies?
These are the tags We Do Not Eat Our Allies publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does We Do Not Eat Our Allies appear in Rust Metrics lists and filters?
These Rust Metrics lists carry We Do Not Eat Our Allies: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does We Do Not Eat Our Allies sit in the rankings?
Player hours over the last seven days put We Do Not Eat Our Allies at #16,408, #1,629 in North America, in the top 69% of all ranked servers.
What player count does We Do Not Eat Our Allies carry?
We Do Not Eat Our Allies is not responding; status offline, last seen 27 days 14 hours ago.
Server details
Where does We Do Not Eat Our Allies sit?
Reading: location. The NA tag puts We Do Not Eat Our Allies in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 156.236.84.145:28040.
What Rust version is We Do Not Eat Our Allies on?
Reading: We Do Not Eat Our Allies, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
Is We Do Not Eat Our Allies up, and how often does it stay up?
Reading: offline. We Do Not Eat Our Allies last answered 27 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on We Do Not Eat Our Allies?
Reading the name gives no gather rate for We Do Not Eat Our Allies. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is We Do Not Eat Our Allies on?
Check: map. Procedural, size 3,300, seed 270523416, generated by the game on We Do Not Eat Our Allies. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to We Do Not Eat Our Allies?
Check: join. Open Rust, press F1, then enter client.connect 156.236.84.145:28040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.