Digital Bounty Hunter
Offline NA 156.236.84.145:28005 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/175
- 8/90
- 3/1000
- 0/15
- 0/50
- 1/50
Quick answers
from the figures on this pageWipe schedule
How often does Digital Bounty Hunter wipe, and when?
The estimate for Digital Bounty Hunter's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 55 days 11 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Digital Bounty Hunter?
These are the tags Digital Bounty Hunter publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Digital Bounty Hunter appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Digital Bounty Hunter: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Digital Bounty Hunter hold among Rust servers?
Ranked by seven-day player hours, Digital Bounty Hunter sits at #16,408 and #1,629 in North America, inside the top 69%.
What player count does Digital Bounty Hunter carry?
Digital Bounty Hunter is not responding; status offline, last seen 27 days 15 hours ago.
Operator and location
What location is Digital Bounty Hunter hosted in?
Reading: location. The NA tag puts Digital Bounty Hunter in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 156.236.84.145:28005.
What Rust version is Digital Bounty Hunter on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Digital Bounty Hunter. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Digital Bounty Hunter, and is it online?
Digital Bounty Hunter reports offline. The last reading came 27 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Digital Bounty Hunter configured, and what rules are in force?
No gather rate appears in the name: Digital Bounty Hunter. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Digital Bounty Hunter on?
From seed 487868538, the game generates the procedural map on Digital Bounty Hunter. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Digital Bounty Hunter?
Check: join. Open Rust, press F1, then enter client.connect 156.236.84.145:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
