superserver
Offline 155.4.74.101:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:25 UTC26d ago | 1 | – | running | 1 |
| Fri 2 Oct, 08:27 UTC26d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 94/500
- 124/100
- 102/225
- 82/700
- 28/200
- 18/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on superserver?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does superserver wipe?
To tell the rhythm of superserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 3 hours ago the current world was made.
Tags
How should you read the tags on superserver?
These are the tags superserver publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show superserver?
On Rust Metrics, superserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does superserver sit in the rankings?
Player hours over seven days put superserver at #15,323, in the top 69% of all ranked servers.
What player count does superserver carry?
superserver is not responding; status offline, last seen 7 days 1 hours ago. Seven-day reading: 0 players on average.
Server
Which location does superserver run from?
No region tag on superserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 155.4.74.101:28015.
What Rust version is superserver on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by superserver. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on superserver, and is it online?
Reading: offline. superserver last answered 7 days 1 hours ago. Uptime for the last 7 full days: 21 of 168 hours, or 12%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
What settings and rules apply on superserver?
Reading the name gives no gather rate for superserver. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on superserver?
Check: map. Procedural, generated by the game, on superserver.
How to join
How do you connect to superserver?
To join: start Rust, press F1 and type client.connect 155.4.74.101:28015. Or press Launch Rust here and Steam opens the game and connects you.