RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,508 Populated2,969 Fresh wipes 3 h74 Scan5 min
‹ All servers155.4.72.148:28015
Online Full Queue Fresh wipe Wipe due No query

okebais Test Server

Online 155.4.72.148:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#5,385top 24%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123403:0010:0017:0002:0009:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does okebais Test Server wipe, and when?

To tell the rhythm of okebais Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 8 hours ago.

Lists and filters

How should you read the tags on okebais Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from okebais Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does okebais Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry okebais Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does okebais Test Server sit in the rankings?

Ranking for okebais Test Server: #5,385 on seven-day player hours, top 24% of all ranked servers.

What is the population on okebais Test Server?

Current headcount on okebais Test Server: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Server

Which location does okebais Test Server run from?

Reading: location. okebais Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 155.4.72.148:28015.

What Rust version is okebais Test Server on?

Rust network protocol 2634 and build 167781 on Windows is the build okebais Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on okebais Test Server, and is it online?

Reading: online. okebais Test Server answers right now. Uptime for the last 7 full days: 160 of 168 hours, or 95%. Check: first contact. Rust Metrics logged it on 5 October 2026.

Rules and settings

How is okebais Test Server configured, and what rules are in force?

Reading the name gives no gather rate for okebais Test Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on okebais Test Server?

The game generates a procedural map for okebais Test Server.

How to join

How do you connect to okebais Test Server?

Press F1 in Rust and enter client.connect 155.4.72.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.