RUST METRICSFlight deck · live data
Data live Servers11,726 Players49,195 Populated3,240 Fresh wipes 3 h114 Scan5 min
‹ All servers155.138.209.228:28015
Offline Full Queue Fresh wipe Wipe due No query

GSM Settings Test 334

Offline 155.138.209.228:28015 checked 33d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,450top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does GSM Settings Test 334 wipe, and when?

Its rhythm cannot be told from the wipes of GSM Settings Test 334 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 33 days 8 hours ago the current world was made.

Lists and filters

How should you read the tags on GSM Settings Test 334?

Tags published by GSM Settings Test 334, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show GSM Settings Test 334?

On Rust Metrics, GSM Settings Test 334 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does GSM Settings Test 334 sit in the rankings?

Ranking for GSM Settings Test 334: #16,450 on seven-day player hours, top 71% of all ranked servers.

What is the population on GSM Settings Test 334?

GSM Settings Test 334 is not responding; status offline, last seen 33 days 6 hours ago.

Server details

Where does GSM Settings Test 334 sit?

No region comes from GSM Settings Test 334. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 155.138.209.228:28015.

What Rust version is GSM Settings Test 334 on?

Rust network protocol 2633 and build 165217 on Windows is the build GSM Settings Test 334 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is GSM Settings Test 334, and is it online now?

Reading: offline. GSM Settings Test 334 last answered 33 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

What rules does GSM Settings Test 334 enforce, and what are its settings?

No gather rate appears in the name: GSM Settings Test 334. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is GSM Settings Test 334 on?

From seed 1494663522, the game generates the procedural map on GSM Settings Test 334. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto GSM Settings Test 334?

To join: start Rust, press F1 and type client.connect 155.138.209.228:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.