A Rust Server
Online 155.103.86.38:28045 checked 8m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 65,431–77,735 · memory 2,589 MBUptime
3 h 11 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:47 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 134/100
- 135/225
- 28/200
- 147/700
- 46/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 42 hours in.
How often does A Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 6 hours ago.
Tag meanings
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #8,328 on seven-day player hours, top 38% of all ranked servers.
How full does A Rust Server get?
Current headcount on A Rust Server: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 09:00 UTC, 1 players on average.
Operator and location
What location is A Rust Server hosted in?
Reading: location. A Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 155.103.86.38:28045.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
How does A Rust Server perform?
Over the last 48 hours the average was 123 server fps; the floor was 30. Reading: 77,735 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,951 MB. Expect lag when fps falls and entities climb.
What is the uptime on A Rust Server, and is it online?
Check: connection. A Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Map and rules
What settings and rules apply on A Rust Server?
No gather rate appears in the name: A Rust Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is off. That is Valve's anti-cheat.
What map is A Rust Server on?
Size 3,500 and seed 1829923550: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
To join: start Rust, press F1 and type client.connect 155.103.86.38:28045. Or press Launch Rust here and Steam opens the game and connects you.