oxide test server
Offline 154.176.65.201:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/500
- 131/100
- 64/225
- 15/200
- 62/700
- 14/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does oxide test server follow?
Its rhythm cannot be told from the wipes of oxide test server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 13 hours ago.
Tag meanings
How should you read the tags on oxide test server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164753 (Build): The server runs game build 164753; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from oxide test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show oxide test server?
On Rust Metrics, oxide test server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does oxide test server hold among Rust servers?
Player hours over seven days put oxide test server at #15,423, in the top – of all ranked servers.
How full does oxide test server get?
Reading for oxide test server: offline at this moment; last seen 40 days 1 hours ago.
Server
Where does oxide test server sit?
No region comes from oxide test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 154.176.65.201:28015.
What Rust version is oxide test server on?
Reading: oxide test server, Rust network protocol 2633 and build 164753, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is oxide test server up, and how often does it stay up?
Check: connection. oxide test server is offline at this moment. Last contact was 40 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Rules and settings
What rules does oxide test server enforce, and what are its settings?
Check: gather rate. The name oxide test server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to oxide test server?
Check: join. Open Rust, press F1, then enter client.connect 154.176.65.201:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.