RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers154.16.169.250:28080
Online Full Queue Fresh wipe Wipe due No query

Zombie Homeland

Online 154.16.169.250:28080 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 177 SERVER FPS

Server fps

48 h low 127 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,468 ×1000

Entities

48 h range 127,936–131,874 · memory 3,138 MB
1239 ET SINCE RESTART 1D 20H

Uptime

1 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe93d agono schedule published
Next wipe–no wipe seen yet
Memory3,138MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Zombie Homeland follow?

To tell the rhythm of Zombie Homeland, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 93 days 8 hours ago the current world was made.

Tags

How should you read the tags on Zombie Homeland?

Tags published by Zombie Homeland, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Build 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Zombie Homeland?

On Rust Metrics, Zombie Homeland sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Zombie Homeland sit in the rankings?

Ranking for Zombie Homeland: #15,335 on seven-day player hours, top 69% of all ranked servers.

What player count does Zombie Homeland carry?

Current headcount on Zombie Homeland: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Which location does Zombie Homeland run from?

No region comes from Zombie Homeland. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 154.16.169.250:28080.

What Rust version is Zombie Homeland on?

Version check: Rust network protocol 2631 and build 158240 on Windows, run by Zombie Homeland. Check: protocol. To join, your game must match; Steam handles the update.

How does Zombie Homeland perform?

Reading: 176 server fps on average across the last 48 hours. It never dropped below 127. Reading: 131,874 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 9,827 MB. What players call lag comes from low fps and an entity count on the rise.

Is Zombie Homeland up, and how often does it stay up?

Check: connection. Zombie Homeland is online at this moment. Check: restart. The uptime it reports puts the last restart about 44 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Zombie Homeland?

Reading the name gives no gather rate for Zombie Homeland. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Zombie Homeland?

Size 4,500 and seed 481970: the game generates the procedural map on Zombie Homeland from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Zombie Homeland?

Press F1 in Rust and enter client.connect 154.16.169.250:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2631
Protocol Your game must run protocol 2631 to get in.
cs158240
Build Build 158240.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.