RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers154.12.178.111:49242
Offline Full Queue Fresh wipe Wipe due No query

A Rust Staging Server - 4aca073f

Offline 154.12.178.111:49242 checked 8h ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 94 SERVER FPS

Server fps

48 h low 66 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 161,490 ×1000

Entities

48 h range 160,235–167,960 · memory 5,355 MB
1239 ET SINCE RESTART 14:03

Uptime

14 h 3 min since its last restart, at the last reading
7-day average0peak 1
Rank#4,550top 20%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory5,355MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0010:0018:0001:0009:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0010:0018:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:26 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Rust Staging Server - 4aca073f when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does A Rust Staging Server - 4aca073f wipe, and when?

Its rhythm cannot be told from the wipes of A Rust Staging Server - 4aca073f on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 13 hours ago.

Tag meanings

How should you read the tags on A Rust Staging Server - 4aca073f?

Tags published by A Rust Staging Server - 4aca073f, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Staging Server - 4aca073f appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Staging Server - 4aca073f: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does A Rust Staging Server - 4aca073f sit in the rankings?

Player hours over seven days put A Rust Staging Server - 4aca073f at #4,550, in the top 20% of all ranked servers.

What player count does A Rust Staging Server - 4aca073f carry?

Status for A Rust Staging Server - 4aca073f: offline. Last seen 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 08:00 UTC, averaging 1 players at that hour.

Server details

Where does A Rust Staging Server - 4aca073f sit?

No region comes from A Rust Staging Server - 4aca073f. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 154.12.178.111:49242.

What Rust version is A Rust Staging Server - 4aca073f on?

Rust network protocol 2635 and build 168909 on Linux is the build A Rust Staging Server - 4aca073f runs. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Staging Server - 4aca073f within range?

Check: fps. Average 112 server fps over the last 48 hours, low of 66. Within range. Peak entity count: 167,960. Buildings, deployables and all else included. Check: memory. Peak use was 5,519 MB. Expect lag when fps falls and entities climb.

How reliable is A Rust Staging Server - 4aca073f, and is it online now?

Reading: offline. A Rust Staging Server - 4aca073f last answered 8 hours ago. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 162 of 168 hours, or 96%. Check: first contact. Rust Metrics logged it on 14 October 2026.

Rules and settings

How is A Rust Staging Server - 4aca073f configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Staging Server - 4aca073f. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Staging Server - 4aca073f on?

From seed 59929, the game generates the procedural map on A Rust Staging Server - 4aca073f. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to A Rust Staging Server - 4aca073f?

To join: start Rust, press F1 and type client.connect 154.12.178.111:49242. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.