Rust Local Dev
Offline 153.92.111.151:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:26 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/250
- 51/150
- 11/200
- 6/100
- 2/10
- 0/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust Local Dev?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does Rust Local Dev wipe?
To tell the rhythm of Rust Local Dev, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days ago.
Lists and filters
Which tags does Rust Local Dev carry, and what do they mean?
These are the tags Rust Local Dev publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): The server holds 350 slots; ts6 (Group limit): You may team up with at most 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Local Dev?
On Rust Metrics, Rust Local Dev sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Rust Local Dev sit in the rankings?
Player hours over seven days put Rust Local Dev at #7,182, in the top 32% of all ranked servers.
What player count does Rust Local Dev carry?
Reading for Rust Local Dev: offline at this moment; last seen 5 days 20 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
Where does Rust Local Dev sit?
No region tag on Rust Local Dev. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 153.92.111.151:28015.
What Rust version is Rust Local Dev on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Local Dev runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust Local Dev, and is it online now?
Reading: offline. Rust Local Dev last answered 5 days 20 hours ago. Reading: 12% uptime over the last 7 full days. It was up 20 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Map and rules
How is Rust Local Dev configured, and what rules are in force?
No gather rate appears in the name: Rust Local Dev. Check: group limit. Up to 6 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Local Dev?
Check: map. Procedural, generated by the game, on Rust Local Dev.
Connection
What do you do to join Rust Local Dev?
Press F1 in Rust and enter client.connect 153.92.111.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.