Heliloot
Online 153.92.1.32:28015 checked 8m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 18 · below 20 is lag, below 10 is badEntities
48 h range 118,203–120,802 · memory 3,778 MBUptime
4 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW26d ago | 0 | – | running | 0 |
| Wed 16 Sep, 11:05 UTC41d ago | 0 | – | 15.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 131/100
- 41/225
- 30/700
- 4/200
- 13/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Heliloot?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Heliloot wipe, and when?
The rhythm of Heliloot's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 11 hours ago.
Tag meanings
How should you read the tags on Heliloot?
These are the tags Heliloot publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Heliloot?
These Rust Metrics lists carry Heliloot: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Heliloot hold among Rust servers?
Ranking for Heliloot: #15,423 on seven-day player hours, top 69% of all ranked servers.
How full does Heliloot get?
0 of 100 slots are filled on Heliloot right now. Seven-day reading: 0 players on average.
Server details
What location is Heliloot hosted in?
No region comes from Heliloot. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 153.92.1.32:28015.
What Rust version is Heliloot on?
Reading: Heliloot, Rust network protocol 2634 and build 167584, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Heliloot within range?
Check: fps. Average 48 server fps over the last 48 hours, low of 18. Within range. Check: entities. The peak was 120,802, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,238 MB. What players call lag comes from low fps and an entity count on the rise.
Is Heliloot up, and how often does it stay up?
Check: connection. Heliloot is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 20 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Heliloot configured, and what rules are in force?
Check: gather rate. The name Heliloot does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Heliloot on?
Size 4,500 and seed 1337: the game generates the procedural map on Heliloot from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Heliloot?
Press F1 in Rust and enter client.connect 153.92.1.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.