RUST METRICSFlight deck · live data
Data live Servers11,601 Players32,197 Populated2,849 Fresh wipes 3 h67 Scan5 min
‹ All servers153.92.1.32:28015
Online Full Queue Fresh wipe Wipe due No query

Heliloot

Online 153.92.1.32:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 18 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,379 ×1000

Entities

48 h range 118,203–120,802 · memory 3,778 MB
1239 ET SINCE RESTART 4D 20H

Uptime

4 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,778MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW26d ago 0 – running 0
Wed 16 Sep, 11:05 UTC41d ago 0 – 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Heliloot?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Heliloot wipe, and when?

The rhythm of Heliloot's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 11 hours ago.

Tag meanings

How should you read the tags on Heliloot?

These are the tags Heliloot publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Heliloot?

These Rust Metrics lists carry Heliloot: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Heliloot hold among Rust servers?

Ranking for Heliloot: #15,423 on seven-day player hours, top 69% of all ranked servers.

How full does Heliloot get?

0 of 100 slots are filled on Heliloot right now. Seven-day reading: 0 players on average.

Server details

What location is Heliloot hosted in?

No region comes from Heliloot. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 153.92.1.32:28015.

What Rust version is Heliloot on?

Reading: Heliloot, Rust network protocol 2634 and build 167584, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Heliloot within range?

Check: fps. Average 48 server fps over the last 48 hours, low of 18. Within range. Check: entities. The peak was 120,802, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,238 MB. What players call lag comes from low fps and an entity count on the rise.

Is Heliloot up, and how often does it stay up?

Check: connection. Heliloot is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 20 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Heliloot configured, and what rules are in force?

Check: gather rate. The name Heliloot does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Heliloot on?

Size 4,500 and seed 1337: the game generates the procedural map on Heliloot from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Heliloot?

Press F1 in Rust and enter client.connect 153.92.1.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build The server runs game build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.