Luna Raid - LGS3 test
Offline 153.67.137.101:28185 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 88/500
- 133/100
- 145/225
- 61/700
- 161/700
- 348/350
Quick answers
from the figures on this pageReset cycle
When does Luna Raid - LGS3 test wipe?
To tell the rhythm of Luna Raid - LGS3 test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 19 hours ago.
Tag meanings
How should you read the tags on Luna Raid - LGS3 test?
Tags published by Luna Raid - LGS3 test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts64 (Group limit): Teams are capped at 64; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Luna Raid - LGS3 test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Luna Raid - LGS3 test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Luna Raid - LGS3 test hold among Rust servers?
Ranking for Luna Raid - LGS3 test: #15,269 on seven-day player hours, top 68% of all ranked servers.
How full does Luna Raid - LGS3 test get?
Status for Luna Raid - LGS3 test: offline. Last seen 6 days 7 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does Luna Raid - LGS3 test sit?
No region tag on Luna Raid - LGS3 test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 153.67.137.101:28185.
What Rust version is Luna Raid - LGS3 test on?
Reading: Luna Raid - LGS3 test, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Luna Raid - LGS3 test, and is it online?
Luna Raid - LGS3 test reports offline. The last reading came 6 days 7 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What rules does Luna Raid - LGS3 test enforce, and what are its settings?
Check: gather rate. The name Luna Raid - LGS3 test does not state one. Check: group limit. Up to 64 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto Luna Raid - LGS3 test?
Check: join. Open Rust, press F1, then enter client.connect 153.67.137.101:28185. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.