Oxide Plugin Development
Offline 153.67.137.101:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 128/100
- 150/225
- 58/700
- 153/700
- 346/350
Quick answers
from the figures on this pageWipe schedule
How often does Oxide Plugin Development wipe, and when?
The rhythm of Oxide Plugin Development's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 1 hours ago.
Tag meanings
Which tags does Oxide Plugin Development carry, and what do they mean?
Tags published by Oxide Plugin Development, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Oxide Plugin Development appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Oxide Plugin Development: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Oxide Plugin Development hold among Rust servers?
Ranking for Oxide Plugin Development: #15,269 on seven-day player hours, top 68% of all ranked servers.
What is the population on Oxide Plugin Development?
Status for Oxide Plugin Development: offline. Last seen 3 days 10 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does Oxide Plugin Development run from?
No region tag on Oxide Plugin Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 153.67.137.101:28015.
What Rust version is Oxide Plugin Development on?
Reading: Oxide Plugin Development, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Oxide Plugin Development, and is it online?
Check: connection. Oxide Plugin Development is offline at this moment. Last contact was 3 days 10 hours ago. Uptime for the last 5 full days: 58 of 120 hours, or 48%. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What settings and rules apply on Oxide Plugin Development?
Reading the name gives no gather rate for Oxide Plugin Development. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to Oxide Plugin Development?
Check: join. Open Rust, press F1, then enter client.connect 153.67.137.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.