Foxacon Migration Test
Offline 153.66.95.238:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Foxacon Migration Test follow?
To tell the rhythm of Foxacon Migration Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 17 hours ago.
Lists and filters
How should you read the tags on Foxacon Migration Test?
These are the tags Foxacon Migration Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Foxacon Migration Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Foxacon Migration Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Foxacon Migration Test sit in the rankings?
Player hours over seven days put Foxacon Migration Test at #11,567, in the top 52% of all ranked servers.
What is the population on Foxacon Migration Test?
Foxacon Migration Test is not responding; status offline, last seen 7 days 16 hours ago. Seven-day check: 2 players on average. Peak reading: 2.
Server details
Where does Foxacon Migration Test sit?
No region comes from Foxacon Migration Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 153.66.95.238:28015.
What Rust version is Foxacon Migration Test on?
Rust network protocol 2634 and build 167398 on Windows is the build Foxacon Migration Test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Foxacon Migration Test, and is it online now?
Reading: offline. Foxacon Migration Test last answered 7 days 16 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
How is Foxacon Migration Test configured, and what rules are in force?
Reading the name gives no gather rate for Foxacon Migration Test. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Foxacon Migration Test?
The game generates a procedural map for Foxacon Migration Test.
Connection
What do you do to join Foxacon Migration Test?
Press F1 in Rust and enter client.connect 153.66.95.238:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.