Solo Creative - Private
Offline 153.66.235.242:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/101
- 0/25
- 113/999
- 38/999
- 85/150
- 14/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Solo Creative - Private follow?
The rhythm of Solo Creative - Private's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 10 hours ago.
Lists and filters
Which tags does Solo Creative - Private carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Solo Creative - Private. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Solo Creative - Private appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Solo Creative - Private: Build and creative servers, Rust community servers: live readings and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Solo Creative - Private sit in the rankings?
Ranking for Solo Creative - Private: #13,593 on seven-day player hours, top 61% of all ranked servers.
How full does Solo Creative - Private get?
Solo Creative - Private is not responding; status offline, last seen 19 days 7 hours ago.
Operator and location
Where does Solo Creative - Private sit?
No region tag on Solo Creative - Private. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 153.66.235.242:28015.
What Rust version is Solo Creative - Private on?
Rust network protocol 2634 and build 167398 on Windows is the build Solo Creative - Private runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Solo Creative - Private, and is it online now?
Reading: offline. Solo Creative - Private last answered 19 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
How is Solo Creative - Private configured, and what rules are in force?
Check: gather rate. The name Solo Creative - Private does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Solo Creative - Private?
Check: map. Procedural, generated by the game, on Solo Creative - Private.
How to join
What do you do to join Solo Creative - Private?
Press F1 in Rust and enter client.connect 153.66.235.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.