RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers153.66.235.242:28015
Offline Full Queue Fresh wipe Wipe due No query

Solo Creative - Private

Offline 153.66.235.242:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,593top 61%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Solo Creative - Private follow?

The rhythm of Solo Creative - Private's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 10 hours ago.

Lists and filters

Which tags does Solo Creative - Private carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Solo Creative - Private. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Solo Creative - Private appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Solo Creative - Private: Build and creative servers, Rust community servers: live readings and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Solo Creative - Private sit in the rankings?

Ranking for Solo Creative - Private: #13,593 on seven-day player hours, top 61% of all ranked servers.

How full does Solo Creative - Private get?

Solo Creative - Private is not responding; status offline, last seen 19 days 7 hours ago.

Operator and location

Where does Solo Creative - Private sit?

No region tag on Solo Creative - Private. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 153.66.235.242:28015.

What Rust version is Solo Creative - Private on?

Rust network protocol 2634 and build 167398 on Windows is the build Solo Creative - Private runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Solo Creative - Private, and is it online now?

Reading: offline. Solo Creative - Private last answered 19 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

How is Solo Creative - Private configured, and what rules are in force?

Check: gather rate. The name Solo Creative - Private does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Solo Creative - Private?

Check: map. Procedural, generated by the game, on Solo Creative - Private.

How to join

What do you do to join Solo Creative - Private?

Press F1 in Rust and enter client.connect 153.66.235.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.