Fightin 5th Local
Offline 153.66.207.92:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/500
- 125/100
- 185/225
- 131/700
- 14/200
- 55/1000
Quick answers
from the figures on this pageReset cycle
When does Fightin 5th Local wipe?
The rhythm of Fightin 5th Local's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 15 hours ago.
Tags
How should you read the tags on Fightin 5th Local?
These are the tags Fightin 5th Local publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Fightin 5th Local?
These Rust Metrics lists carry Fightin 5th Local: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Fightin 5th Local hold among Rust servers?
Ranking for Fightin 5th Local: #15,917 on seven-day player hours, top 69% of all ranked servers.
What is the population on Fightin 5th Local?
Fightin 5th Local is not responding; status offline, last seen 26 days 3 hours ago.
Server
Where does Fightin 5th Local sit?
No region comes from Fightin 5th Local. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 153.66.207.92:28015.
What Rust version is Fightin 5th Local on?
Reading: Fightin 5th Local, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Fightin 5th Local up, and how often does it stay up?
Check: connection. Fightin 5th Local is offline at this moment. Last contact was 26 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Fightin 5th Local enforce, and what are its settings?
Check: gather rate. The name Fightin 5th Local does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Fightin 5th Local on?
The game generates a procedural map for Fightin 5th Local.
Connection
What do you do to join Fightin 5th Local?
Check: join. Open Rust, press F1, then enter client.connect 153.66.207.92:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.