Fightin 5th Local
Offline 153.66.207.218:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/500
- 122/100
- 192/225
- 73/700
- 10/200
- 17/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Fightin 5th Local follow?
To tell the rhythm of Fightin 5th Local, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 14 hours ago.
Tag meanings
How should you read the tags on Fightin 5th Local?
These are the tags Fightin 5th Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Fightin 5th Local appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Fightin 5th Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Fightin 5th Local sit in the rankings?
Ranking for Fightin 5th Local: #15,857 on seven-day player hours, top 72% of all ranked servers.
How full does Fightin 5th Local get?
Status for Fightin 5th Local: offline. Last seen 20 days 1 hours ago.
Server details
What location is Fightin 5th Local hosted in?
Reading: location. Fightin 5th Local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 153.66.207.218:28015.
What Rust version is Fightin 5th Local on?
Reading: Fightin 5th Local, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Fightin 5th Local, and is it online?
Check: connection. Fightin 5th Local is offline at this moment. Last contact was 20 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on Fightin 5th Local?
Check: gather rate. The name Fightin 5th Local does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Fightin 5th Local?
Procedural map on Fightin 5th Local, made by the game's generator.
Join
What do you do to join Fightin 5th Local?
Press F1 in Rust and enter client.connect 153.66.207.218:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.