Fightin 5th Local
Offline 153.66.205.59:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Fightin 5th Local follow?
Its rhythm cannot be told from the wipes of Fightin 5th Local on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days ago.
Tag meanings
How should you read the tags on Fightin 5th Local?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Fightin 5th Local. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Fightin 5th Local?
On Rust Metrics, Fightin 5th Local sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Fightin 5th Local sit in the rankings?
Ranking for Fightin 5th Local: #15,996 on seven-day player hours, top 71% of all ranked servers.
What is the population on Fightin 5th Local?
Fightin 5th Local is not responding; status offline, last seen 24 days 11 hours ago.
Operator and location
What location is Fightin 5th Local hosted in?
No region comes from Fightin 5th Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 153.66.205.59:28015.
What Rust version is Fightin 5th Local on?
Reading: Fightin 5th Local, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Fightin 5th Local up, and how often does it stay up?
Check: connection. Fightin 5th Local is offline at this moment. Last contact was 24 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Fightin 5th Local?
No gather rate appears in the name: Fightin 5th Local. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Fightin 5th Local on?
Procedural map on Fightin 5th Local, made by the game's generator.
How to join
How do you connect to Fightin 5th Local?
To join: start Rust, press F1 and type client.connect 153.66.205.59:28015. Or press Launch Rust here and Steam opens the game and connects you.