Fightin 5th Local
Offline 153.66.205.27:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
How often does Fightin 5th Local wipe, and when?
To tell the rhythm of Fightin 5th Local, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 23 hours ago.
Tag meanings
Which tags does Fightin 5th Local carry, and what do they mean?
Tags published by Fightin 5th Local, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Fightin 5th Local appear in Rust Metrics lists and filters?
On Rust Metrics, Fightin 5th Local sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Fightin 5th Local hold among Rust servers?
Player hours over seven days put Fightin 5th Local at #15,996, in the top 71% of all ranked servers.
How full does Fightin 5th Local get?
Status for Fightin 5th Local: offline. Last seen 24 days 11 hours ago.
Operator and location
Where does Fightin 5th Local sit?
No region tag on Fightin 5th Local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 153.66.205.27:28015.
What Rust version is Fightin 5th Local on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Fightin 5th Local. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Fightin 5th Local, and is it online?
Reading: offline. Fightin 5th Local last answered 24 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Rules and settings
How is Fightin 5th Local configured, and what rules are in force?
Reading the name gives no gather rate for Fightin 5th Local. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Fightin 5th Local?
Check: map. Procedural, generated by the game, on Fightin 5th Local.
How to join
How can you get onto Fightin 5th Local?
To join: start Rust, press F1 and type client.connect 153.66.205.27:28015. Or press Launch Rust here and Steam opens the game and connects you.