Private
Offline 153.66.141.81:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 122/100
- 42/225
- 11/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
When does Private wipe?
To tell the rhythm of Private, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 20 hours ago.
Lists and filters
How should you read the tags on Private?
These are the tags Private publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Private appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Private: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Private hold among Rust servers?
Ranking for Private: #13,869 on seven-day player hours, top 61% of all ranked servers.
What player count does Private carry?
Private is not responding; status offline, last seen 25 days 19 hours ago.
Operator and location
Which location does Private run from?
No region tag on Private. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 153.66.141.81:28015.
What Rust version is Private on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Private. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Private, and is it online?
Check: connection. Private is offline at this moment. Last contact was 25 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Private enforce, and what are its settings?
Reading the name gives no gather rate for Private. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Private?
Procedural map on Private, made by the game's generator.
Join
How can you get onto Private?
Press F1 in Rust and enter client.connect 153.66.141.81:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.