Test
Offline 153.170.109.3:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 63/500
- 129/100
- 75/225
- 18/200
- 67/700
- 15/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Test follow?
The rhythm of Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days ago the current world was made.
Tag meanings
How should you read the tags on Test?
Tags published by Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test?
These Rust Metrics lists carry Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Test sit in the rankings?
Ranking for Test: #15,405 on seven-day player hours, top 69% of all ranked servers.
What player count does Test carry?
Status for Test: offline. Last seen 4 days 12 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is Test hosted in?
No region comes from Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 153.170.109.3:28015.
What Rust version is Test on?
Rust network protocol 2635 and build 167781 on Windows is the build Test runs. Matching protocol is required to join. Let Steam update your game.
Is Test up, and how often does it stay up?
Reading: offline. Test last answered 4 days 12 hours ago. Reading: 1% uptime over the last 4 full days. It was up 1 of 96 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
What rules does Test enforce, and what are its settings?
Check: gather rate. The name Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Test?
Check: map. Procedural, generated by the game, on Test.
Join
What do you do to join Test?
Check: join. Open Rust, press F1, then enter client.connect 153.170.109.3:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.