RUST METRICSFlight deck · live data
Data live Servers11,663 Players33,677 Populated2,838 Fresh wipes 3 h84 Scan5 min
‹ All servers152.89.199.58:35300
Online Full Queue Fresh wipe Wipe due No query

Toyohara

Online 152.89.199.58:35300 checked 11m ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 81 SERVER FPS

Server fps

48 h low 65 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 150,715 ×1000

Entities

48 h range 147,952–151,127 · memory 2,812 MB
1239 ET SINCE RESTART 06:59

Uptime

6 h 59 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,062top 14%
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Memory2,812MB48 h peak 5 players
REC 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:33 UTC26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Toyohara?

An average of 6 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 15 hours in.

When does Toyohara wipe?

With the force wipe, once a month, Toyohara wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 7 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Toyohara?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod from Toyohara. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Toyohara?

These Rust Metrics lists carry Toyohara: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Toyohara sit in the rankings?

Ranking for Toyohara: #3,062 on seven-day player hours, top 14% of all ranked servers.

How full does Toyohara get?

Current headcount on Toyohara: 1 players, 200 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 16:00 UTC, averaging 4 players at that hour.

Server details

What location is Toyohara hosted in?

No region tag on Toyohara. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 152.89.199.58:35300.

What Rust version is Toyohara on?

Rust network protocol 2635 and build 168909 on Windows is the build Toyohara runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Toyohara within range?

Reading: 85 server fps on average across the last 48 hours. It never dropped below 65. Peak entity count: 151,127. Buildings, deployables and all else included. Reading: 3,545 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Toyohara, and is it online now?

Check: connection. Toyohara is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Toyohara?

No gather rate appears in the name: Toyohara. Check: group limit. Up to 10 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Toyohara?

Check: map. Procedural, size 4,900, seed 365238753, generated by the game on Toyohara. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Toyohara?

Press F1 in Rust and enter client.connect 152.89.199.58:35300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/uFrXzFjfb.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players Slots: 200.
ts10
Group limit Team cap: 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.