A
Offline 152.53.196.207:28040 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 134/100
- 62/225
- 28/700
- 5/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does A follow?
To tell the rhythm of A, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 48 days 7 hours ago.
Tag meanings
How should you read the tags on A?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from A. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A?
On Rust Metrics, A sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does A sit in the rankings?
Player hours over seven days put A at #15,966, in the top 71% of all ranked servers.
What is the population on A?
A is not responding; status offline, last seen 22 days 20 hours ago.
Operator and location
Which location does A run from?
No region comes from A. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 152.53.196.207:28040.
What Rust version is A on?
Reading: A, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A, and is it online now?
Check: connection. A is offline at this moment. Last contact was 22 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.
Settings and map
How is A configured, and what rules are in force?
Check: gather rate. The name A does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A?
Check: map. Procedural, size 3,000, seed 1337, generated by the game on A. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Connection
How can you get onto A?
Check: join. Open Rust, press F1, then enter client.connect 152.53.196.207:28040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://spawnpass.com/ is where its website sits.