PAIPERLAND
Online 152.228.198.252:21562 checked 9m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 175 · below 20 is lag, below 10 is badEntities
48 h range 30,746–33,764 · memory 3,424 MBUptime
3 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:29 UTC4d ago | 1 | – | running | 0 |
| Tue 13 Oct, 20:08 UTC15d ago | 1 | halved by day 1 | 11.6 days | 1 |
| Mon 12 Oct, 12:05 UTC16d ago | 1 | – | 1.3 days | 0 |
| Sun 11 Oct, 16:46 UTC17d ago | 1 | – | 0.8 days | 0 |
| Tue 6 Oct, 14:43 UTC22d ago | 1 | halved by day 3 | 5.1 days | 0 |
| Wed 30 Sep, 16:29 UTC28d ago | 1 | halved by day 1 | 5.9 days | 0 |
| Fri 25 Sep, 21:02 UTC33d ago | 1 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 131/100
- 183/225
- 79/700
- 9/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
What happens on PAIPERLAND when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does PAIPERLAND follow?
There is no next wipe to predict: PAIPERLAND wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days ago.
Lists and filters
How should you read the tags on PAIPERLAND?
Tags published by PAIPERLAND, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PAIPERLAND appear in Rust Metrics lists and filters?
On Rust Metrics, PAIPERLAND sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does PAIPERLAND sit in the rankings?
Player hours over seven days put PAIPERLAND at #8,301, in the top 37% of all ranked servers.
What is the population on PAIPERLAND?
0 of 1 slots are filled on PAIPERLAND right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 22:00 UTC, averaging 0 players at that hour.
Server
Which location does PAIPERLAND run from?
No region comes from PAIPERLAND. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 152.228.198.252:21562.
What Rust version is PAIPERLAND on?
Reading: PAIPERLAND, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for PAIPERLAND?
Check: fps. Average 226 server fps over the last 48 hours, low of 175. Within range. Reading: 33,764 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,010 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is PAIPERLAND up, and how often does it stay up?
Check: connection. PAIPERLAND is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does PAIPERLAND enforce, and what are its settings?
No gather rate appears in the name: PAIPERLAND. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
Which map is live on PAIPERLAND?
From seed 2026059401, the game generates the procedural map on PAIPERLAND. Its size is 2,750. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to PAIPERLAND?
Press F1 in Rust and enter client.connect 152.228.198.252:21562. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.