Rust 2057 RPH
Offline 152.206.25.255:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 121/100
- 46/225
- 35/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
When does Rust 2057 RPH wipe?
The rhythm of Rust 2057 RPH's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 10 hours ago.
Lists and filters
How should you read the tags on Rust 2057 RPH?
These are the tags Rust 2057 RPH publishes, and the server browser reads them: mp70 (Max players): The server holds 70 slots; v2057 (Protocol): Match the game version: protocol 2057 is required; modded (Modded): Plugins or settings make this a modded server; oxide (Oxide): It runs Oxide, also known as uMod; hfc42598c (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust 2057 RPH appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust 2057 RPH: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.
Occupancy
Where does Rust 2057 RPH sit in the rankings?
Ranking for Rust 2057 RPH: #15,416 on seven-day player hours, top – of all ranked servers.
What player count does Rust 2057 RPH carry?
Status for Rust 2057 RPH: offline. Last seen 43 days 10 hours ago.
Server details
Which location does Rust 2057 RPH run from?
No region comes from Rust 2057 RPH. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 152.206.25.255:28015.
What Rust version is Rust 2057 RPH on?
Rust network protocol 2057 on Windows is the build Rust 2057 RPH runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust 2057 RPH, and is it online?
Rust 2057 RPH reports offline. The last reading came 43 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
How is Rust 2057 RPH configured, and what rules are in force?
Reading the name gives no gather rate for Rust 2057 RPH. No group limit is published. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC off, Valve's system.
Join
What do you do to join Rust 2057 RPH?
Press F1 in Rust and enter client.connect 152.206.25.255:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.